57 Unity Tower defense tutorial Using currency
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Video Source: www.youtube.com/watch?v=QxvV6FY4wgY
In this part er are using the currency, to buy towers. • The font used can be found here: http://www.1001fonts.com/carter-one-f... • Project files Sprites: • You can get the sprites from this page: • Support me on patreon and get access to project files for all my tutorials: • / inscopestudios • Get this project as a standalone product: • http://inscopestudios.com/td • Social media, follow me on my social medai sites to stay up to date and get new video releases: • twitter: / inscopestudios • facebook: / inscopestudios • Description • This tutorial will teach you how to create a 2D tower defense games in Unity. When you have completed the tutorial, you will have a finished game with a Beginning and an End . Below are some of the things, that we will be implementing in the game. • What will you learn? • General Object oriented C# programming • Structs • Dictionaries • Stacks • Lambda expressions • ICompareable interface • Operator overloading • Abstract classes • Abstract methods • Inheritance • Constructors • Constructor overloading • Instantiating objects • Virtual methods • Overloading methods • Enumerations • Generics • Design patterns • Singleton • Object pool • Algorithms • A* algorithm for pathfinding • Game mechanics • Generating a tile map based on a text document • Creating a loading screen with a loading bar • Using the A* algorithm to find a path from start to goal • Creating debuffs • Adding a health bar to the mobs • Creating towers with different stats • Upgrading towers • Showing tooltips ingame • Setting win and lose conditions • Restarting the game • Camera movement inside level bounds • Buying and selling towers • Spawning waves of monsters • Animating the towers and mobs based on their current actions • Adding main menu, ingame menu and an options menu • Adding SFX -and background sounds. • Adjusing the sound levels from the menu
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