Outline Transition Effect Using Postprocess Material Unreal Engine











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Download Project File Patreon:   / 17063095   • • Outline transition effect tutorial in unreal engine 4 using post process material. This is made using a sphere mask and an edge detect function to get the outline. So we cam transition the world from a fully shaded version to an outline version. Similar to the loading effect from assassin's creed origins We are also using the soul city, free asset pack from the project. • This tutorial was made possible by my patrons on Patreon. • Thank you so much for watching my tutorials. • ************************ • Don't Forget To Subscribe: https://goo.gl/rM9aZi • Want to Support Me on Patreon: https://goo.gl/jD94ge • Donation Link : https://goo.gl/SAH1hd • ************************ • Want to watch more Tutorials? • Related Videos : https://goo.gl/aZBhuN • My Particle System Playlist : https://goo.gl/RNWDFi • My Shader Effect Playlist : https://goo.gl/VmSnZH • My Game Mechanics Playlist : https://goo.gl/GjmrvY • My UMG Playlist : https://goo.gl/G2zqFM • ************************ • My Social Links : Follow Me! • Twitter : https://goo.gl/ARWqBD • Facebook : https://goo.gl/DdLxL5 • Donation Link : https://goo.gl/SAH1hd • ************************ • ~-~~-~~~-~~-~ • Please watch: Invisibility Effect - Unreal engine 4 •    • How to Turn  Your Character Invisible...   • ~-~~-~~~-~~-~

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