High Elves











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=-MMR2DBE9Zc

This race is amazing. A good depiction of High Elves tech tree and traits. • Not pretty broken, but the whole kit of the faction collaborates well with each other. The lack of great tanking might be of concern, but I'd say this faction has a good number of units that can tank out a good amount of damage (Farstriders, Melee Hero, Swordsman) while the ranged squadron breaks the enemy from afar. • Their sun buff is pretty useful to turn the limited health around, with 150 additional health and their 20% damage reduction bonus, that is a great tide changer. Now, this comes with a major concept of the faction style (that I somehow forget mid-game) of being a day attacker. This faction is heavily weakened by night-time, so coordinate your attacks properly for maximum effectiveness. • Just one problem: getting the turn into day item causes the whole sun-related skills to get buffed through the night. Had I remembered to properly utilize the faction traits, I'd have these in hands and use them immediately on night warfare. • ------ • Get in contact with me: • Discord: affaD#4257 • Blog: http://www.daffaabiyyu.com/ • Want to play with me? Get in touch with me at Discord!

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