How to Code a Dynamic Tooltip in Unity GameObject DescriptionHelpInspection Popup











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This tutorial explains how to create and code dynamic tooltips that will popup when hovering (with the mouse) over a GameObject in the Unity3D game engine. • If you ever wanted to show an object's stats, its name and information, or a help/tip infobox; this is the video for you. • Programming a dynamic tooltip UI in C# on Visual Studio 2019 in Unity 2019.3.13f1. • 0:00 Intro • 0:30 Basic Setup of UI Objects • 2:00 Components Setup • 3:15 Tooltip Manager Setup • 4:20 Tooltip Manager Variables and Main Routines • 8:17 Tooltipper Component Setup • 11:25 Placing the Tooltip in the Center of the Screen • 14:30 Adding Unity IPointer Events to Tooltipper • 17:35 Placing the Tooltip onto Objects in the Scene • 20:05 Important Change to Tooltip Manager • 20:28 Offseting the Tooltip toward the Center of the Screen • 23:40 Dynamic Tooltip Messages • 26:00 Important Method: SetMessage on Tooltipper • 28:30 Specific Tooltips for Unique Objects • 30:37 Outro

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