Relinking Textures amp Exporting FBXs in Blender











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=-wfHT8tmHmM

Motion Designer Ulysse Prom walks you through relinking textures in Blender and exporting the buildings as individual FBX files to be used in other 3D software packages. • Click the time stamp that is most relevant to you in the video, or watch it all. • 0:12 Relink missing textures • 0:37 Export each building individually as FBX files. • It is important that you follow the steps of moving the buildings to the center of your 3d scene when you export, this will ensure that your FBX file will be centered when importing into other 3d software packages. • ULYSE PROM INSTAGRAM:   / ulysseprom   • ULYSSE PROM WEBSITE: http://upcinematics.com/ • Grab Brutalist here: https://kitbash3d.com/collections/kit... • More kits at https://kitbash3d.com/

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