PhunCAD
YOUR LINK HERE:
http://youtube.com/watch?v=028yfl8_TDU
Earlier I had integrated BOX2D Physics Engine API ( C++ ) with AutoCAD - • CAD In Action ( Beyond Drafting ) , but it was using ObjectARX , and thus lots of pointers , all though I did not used custom entity. • But this time, I made it with AutoCAD VBA. So no pointers involved. Pure VB 6.0 syntax and thus easy to learn who wants to learn. • Unfortunately it runs very very slow on 64 bit AutoCAD ( known fact ).
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