UE4 Oceanology 3
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=2NFWTdiLfEI
Oceanology 3.0 mathematical wave Real-Time • Store link unreal engine 4 • https://www.unrealengine.com/marketpl... • The central design of our model is an accurate and efficient description of the sea surface, based on both cutting-edge results in oceanography and advanced 3D computing techniques. • Oceanology 3.0 includes the following • Gerstner wave • Water cut off effect • Infinite ocean in real time • Buoyancy • Transparency • Subsurface scattering • Stencil mask • Underwater • Volume separation • Caustics / Decal and light function • Foam Generator • Levels of Detail • Specific Buoyancy Control • Boat and box configured with buoyancy • Specular / UE4 Specular / Specular BRDF • Custom Refraction • Shore Line • Droplets • Surface Fluid density • Game or simulation buoyancy selector • Tessellation Distance • Multiplayer • Keyframe is integrated to control the state of the ocean • NavMesh • Enemy system • Boat with controls set • Ocean with stylized version • Planar reflection mode optional • Coastal effect • Landscape Modulation • swimming system • character with artificial intelligence • landscape • trees and rocks scanned • modular materials • Distant views • ------------------------------------------------------------ • -The scenes are included • -Free volumetric clouds • https://www.artstation.com/artwork/GX... • More information contact the oceanology community • https://discordapp.com/invite/fVJmuWr
#############################
