Medieval II Total War Multiplayer Campaign 17 Players











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This time the map is full: 17/17 player controlled factions. This is the progress and the outcome of the game in a nutshell. • We wanted to share this with everyone who is interested in grand scale strategic games. We used to dream of playing such a campaign (inspired greatly by videos like this:    • Medieval 2 Total War - Hotseat Campai...  ) and know that other people do to. • Thank you for watching, be sure to check out our previous campaign, if you haven't already, here:    • Medieval ΙΙ Total War Multiplayer Cam...   and compare and contrast. All players in HOTSEAT I participated in HOTSEAT II aswell. • Facts: • It ended turn 109. • We played for about 14 months. • Averaged about a turn every 3 or 4 days. • All controllable factions were controlled by human players. • We didn't change the Victory Conditions. • All battles were automatically resolved. • We used the M2TW Retrofit Mod. • Tips: • To get the most out of the turns on the map think on these terms • 1) The longer a nation holds a region the stronger that region is (usually). • 2) Sometimes a region's control was changed diplomatically without war. • 3) There were extremely fierce Crusade and Jihad battles in this campaign. • We used music from the original Medieval 2 Total War soundtrack: • Tracks: Destiny , The Duke of Death and Solenka • We used music from the original Kingdom of Heaven soundtrack: • Tracks: Crusaders • And finally, the Main Menu Theme of Age of Empires II. • For the Mod sneak-peek we used the song: Protectors of the Earth by Two Steps from Hell • ANCIENT CONQUEST MOD • Download Links Details: http://www.twcenter.net/forums/showth... • Join us: http://www.twcenter.net/forums/showth...

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