I Tried Making an FPS Game in JavaScript
YOUR LINK HERE:
http://youtube.com/watch?v=3DMZETkPieI
GLSL Course: https://simondev.teachable.com/p/glsl... • Support me on Patreon: / simondevyt • Follow me on: • Twitter: / iced_coffee_dev • Instagram: / beer_and_code • • Here I tried making a 3D first person shooter, all in JavaScript and Three.js. I took some code from a couple of my other tutorials, like first person camera controls and ammo.js stuff, bolted on a few free things from places like Sketchfab, and added some shooter gameplay. The code could totally be used as a starting point for somebody else wanting to make a little browser FPS. • Basically, I tried to code up a first person shooter skeleton in a few days, using nothing more than JavaScript and the browser. All the elements, HUD, etc. are in there and in workable states. There's tonnes more you could do obviously, but I think this can help you understand how you might structure things and use something like Three.js to get started on these types of projects. Making a basic first person shooter, even in JavaScript, isn't too difficult. • Droid Thing from Quaternius: https://quaternius.com/ • Anubis Bust (https://skfb.ly/6RwNp) by lucasthx88 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b.... • K-VRC | Love, Death + Robots (https://skfb.ly/6XCCo) by ArbitraryCanary is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b.... • Buddha (https://skfb.ly/QGxw) by hullo is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b.... • Human Skull (https://skfb.ly/6RsWT) by Sergey Egelsky is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b.... • Heavy Assault Rifle (https://skfb.ly/6RGPy) by pixelgrapher is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
#############################
