Maya The Connection Editor











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The Connection Editor connects one attribute with another. You can even connect attributes of a single object wich other attributes of that object. In many cases it's a very elegant alternative to keyframing attributes. • In this tutorial I demonstrate several connections. One goes like this: When changing the radius of a sphere, the geometry of a torus changes – the bigger the sphere the smoother the torus. • The Connection Editor connects attributes directly. If you want to put a weight into the connection, you might want to check out what's called Driven Key. I did a tutorial about this powerful, yet often overlooked tool:    • Maya - Wonderful Driven Key  

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