Dissolve shader













YOUR LINK HERE:


http://youtube.com/watch?v=4lQflueOd9g



Simple dissolve surface shader I've implemented with CG inside Unity3D Engine. • https://github.com/NoxWings/Shader-Ef... • You have to plug it: • A grayscale noise image • Edge border width in gray-scale percentage • A tint color for the border dissolution • The emission intensity the border emits • The dissolved property which is animated with a script in this example, representing the % of the animation completed.

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