Programmable Shader Delphi











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=4tx1NlBJRdc

We implemented custom shader in HLSL on Direct3D and rendering the specular reflection/refraction by the Fresnel equations and the bumpy surface by the normal-mapping in real time on the GPU. • vimeo: https://vimeo.com/luxophia/myasset-de... • ▼ MyAsset • ・https://github.com/LUXOPHIA/MyAsset • ・https://bitbucket.org/LUXOPHIA/myasset • [FREE] Delphi Starter Edition •  https://www.embarcadero.com/jp/produc...

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