Water Reflection amp Refraction Shader UE4 Materials 101 Episode 25
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=8-GCauULKLY
After creating our water ripples and water opacity, now we're ready to add reflection and refraction to our water. This Unreal Engine 4 Material Editor Tutorial explains the basics of reflection in Unreal Engine. We talk about skybox reflection, reflection probes (cube maps), and screen space reflection (SSR) - and how all three of these work together to create the final reflection effect we're looking for on the water. • We also discuss what refraction is and the settings that are required to make refraction work correctly on our water shader. • Finally, we put all of the effects together - ripples, depth opacity, depth color, reflection, and refraction - to create our final water shader • If you haven't already seen them, be sure to watch the other videos in this series: • • Water Ripples Shader - UE4 Materials ... • • Water Depth Shader - UE4 Materials 10... • ------------------------------ • Learn more!! • Videos with more detail on reflections in Unreal: • • Reflections (Part 1) Cube Map Reflect... • • Reflections (Part 2) Planar Reflectio... • Videos with more detail on refraction in Unreal • • Refraction and Distortion with Scene ... • • 10 Refraction and IOR • Web Resources • https://www.unrealengine.com/marketpl... • https://forums.unrealengine.com/commu... • Shader Book Recommendations • https://www.bencloward.com/resources_... • ------------------------------ • Learn to write shaders in HLSL: • • HLSL Shader Creation 1 - HLSL Shader ... • • HLSL Shader Creation 2 - Light and Sh... • • HLSL Shader Creation 3: Surface Shadi... • ------------------------------ • Theme Music • Peace in the Circuitry - TeknoAXE • http://teknoaxe.com/Link_Code_3.php?q... • Background Music • Sappheiros Almaa - Dreams • • Sappheiros Almaa - Dreams
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