Loading Models using Threejs Both Static and Animated













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http://youtube.com/watch?v=8n_v1aJmLmc



Follow me on: • Twitter:   / iced_coffee_dev   • Github: https://github.com/simondevyoutube/ • In this project we're going to be using Three.js and loading models from blender and various websites like Mixamo and Sketchfab. We'll step beyond the basics of a simple scene to add premade assets, loading models via different formats like gltf fbx. The point here is to give you a simple example to serve as a starting point for working with 3D in Javascript. • What we'll cover: • Three.js loaders, how to import and instantiate loaders in Three.js for loading models and other assets. • Some great free resources for existing models. • Using the loaders to load animation assets and applying them to loaded models. • Just treat this as a jumping off point for your own 3d projects, there's lots of ways you can go with this but it often helps to have a basic project you can build from. • • Full source code for the project is available, so if you're interested in fiddling with the code, screwing around with it, or improving it.

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