Making a Playable MMORPG in 8 Hours
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=9OvaMgyt_mM
Obviously this wouldn't be possible without using tools such as Unity and Atavism. I am also not even close to an expert in game development, at best I would call myself a beginner, but with all of these easily accessible MMORPG creation tools available in 2020, I feel that it's a great time for anyone with a passion for creating and development to dip their feet in and see if they can't make something happen. • Making a full game would still probably take years even with these tools, but I just wanted to show that kickstarter projects like Titanreach, Ilysia and others definitely have a pathway to victory on smaller budgets, and big budget studios pumping out titles in two years like Archeage 2 are far from unimaginable. Hopefully this helped people understand a bit about what the process can look like behind making some of these games, but still this video is just made for fun because while I don't have the time myself to make a full fledged game, I really enjoy creating stuff and fiddling around with new toys and tools. • This isn't a sponsored video from Atavism, nor does it really qualify as a unity or Atavism review. I'm aware that Unreal Engine is generally stronger and If I were to actually try to make an MMORPG, I'd wait until Atavism is avaiable in Unreal Engine and build it from there. • Client Download: EDIT: You guys talked me into working on it more, so the download won't work from the latest updates I did to the game! Join my discord where I'll post more info about the progress! • ---------------------------------------------------------------------------------- • Twitch: / hakurai • Patreon: / hakurai • Discord: / discord • Twitter: / domeranxdb • Contact: [email protected] • ---------------------------------------------------------------------------------- • Music by Streambeats and OCRemix • Intro: (0:00) • Starting the Process: (2:22) • Making a Level: (4:00) • First Item: (7:39) • First Monster: (10:32) • Playing Online: (12:58) • Conclusion: (13:25) • #makingmmorpgs #mmorpg #gamedevelopment
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