Processing beat detection with minim
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=AGQd88yc-MI
Playing around with some trivial beat detection in processing for live visuals. This version uses a larger fft history buffer and calculates the fft multiple times per frame. • Based loosely on this algorithm presented on gamedev.net: • http://www.gamedev.net/page/resources... • Code available here: • https://dl.dropbox.com/u/2742959/Visu...
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