SteamlessStandaloneDRM Free Source Mods Tutorial SDK2013











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Intro: 0:00 • Guide: 1:14 • Incompatible mods and making some older mods work: 2:32 • NON SOURCE 2013 STANDALONE MODS: • Smod Standalone + CSS SCI FI Standalone •    • Smod Standalone + CSS SCI FI Download   • DL: • https://archive.org/details/smod-stan... • OR • https://mega.nz/file/EfFlFbDB#GCL5euR... • Get a Life Standalone •    • Testing Get a Life Standalone (+ Down...   • DL: • https://archive.org/details/get-a-lif... • OR • https://mega.nz/file/ZT8kSRSC#lWeHrJB... • Tutorial on Steamless Standalone DRM Free Source Mods (I say Standalone in quotes, because it still technically requires • Source SDK Base 2013 Singleplayer guts to run, so not 110% standalone, but close enough.) • Now you can run (some) source mods without Steam or having to be online! • If anyone could figure out how to get incompatible mods that use custom code to work (without having to modify and recompile their dlls), let me know, it would be thoroughly appreciated. • Original guide: https://steamcommunity.com/sharedfile... • (Some details in this Steam guide are wrong, so keep that in mind) • RE2 Source v 1.03 Standalone: https://www.moddb.com/mods/resident-e... • (Note, this lacks EP1 and EP2 vpks [episodic and ep2 folders], and also HL2 voiceover vpks, so if you're using this as a template and want to • use EP1 EP2 content [and HL2 voiceovers], you're gonna have to download Source SDK Base 2013 Singleplayer) • Claustrophobia Source SDK 2013 Fix: https://www.moddb.com/mods/hl2-claust... • (For replacing the dlls and gameinfo.txt for simple pre-Source2013 HL2 mods that aren't compatible) • (Probably use Resident Evil 2: Source's gameinfo.txt instead, as it's easier to read.) • TEXT GUIDE: • Step 1: • Download Source SDK 2013 Base Singleplayer if you haven't already. • Step 2: • Make these folders: • sourcemods • Then in that folder, make another folder named Base • You can put the sourcemods folder wherever you like, I put mine in the root directory of my C: drive, like so. • Step 3: • Now go into the Source SDK Base 2013 Singleplayer folder, and copy, or just move all of that folder's content into the Base folder • you just made. • Step 4: • Move whatever Source 2013 compatible source mods you want into the Base folder. • Step 5: • Make the batch file. • Create a new text document in the Base folder (the same folder that has hl2.exe), and paste this into it: • @echo off • start hl2.exe -game RE2 • and save the file as RE2Source.bat • With the example parameter, RE2 being the name of the mod's folder, ofcourse replace MODFOLDERNAME with whatever the mod's folder is named. • Rinse and repeat with other mods you want to run. • To run the mod, simply run the bat file. • Feel free to make a shortcut of any bat files for easy access, and also drag the shortcut to the start menu.

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