UE4 Tutorial PBR Materials Shader Masterclass
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=AeOQZWEi1gU
How to create AAA quality, realistic materials using the PBR workflow, and a versatile, re-usable master material that you will use in all your future projects. Topics covered: PBR materials, albedo maps, roughness maps, metallic maps, normal maps, UV coordinates, material graphs, material instancing. • Note: To make your roughness maps appear correctly, open the texture in UE4 and set it's compression settings to 'linear'. I forgot to do this in the video x_x • LINKS: • Texture Pack - https://gumroad.com/l/cdba • SUPPORT: • PayPal - https://www.paypal.me/JBunderscore • Gumroad - https://gumroad.com/jackmadethat • Patreon - / underscoremedia • CONTACT: • Discord - / discord • Twitch - / bevd0g • ArtStation - https://www.artstation.com/artbybeven • E-Mail - [email protected]
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