Stellaris Guide Beating a Fallen Empire











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Available now: http://pdxint.at/2CANWww • Stellaris: Apocalypse redefines stellar warfare for all players with a host of new offensive and • defensive options, alongside a few non-violent new features for those poor, unsuspecting • empires not currently at war. Alongside a host of free improvements to Stellaris, the new • Apocalypse DLC includes: • ● That’s No Moon, neither is That One, That One Might be a Moon, Wait, No: Keep the • local systems in line with fear of the new “Colossus” planet-killer weapon – a • technological terror that eliminates entire worlds from the universe • ● All Your Base Are Belong to You: New enormous “Titan” capital ships can lead your • fleets to conquest, offering tremendous bonuses to the vessels under their command. • Meanwhile, fortify key systems with massive orbital installations and secure your • homeworld as an impenetrable bastion among the stars. • ● Pirates of the Constellation: Watch out for Marauders – space nomads who raid settled • empires and carve out their lives on the fringe of civilization. Hire them as mercenaries • in your own conflicts, but take care that they don’t unify and trigger a new crisis! • ● Some Non-Violent Features: New Ascension Perks and Civics are added in the • expansion, along with new Unity Ambitions that provide new ways to spend Unity and • customize your development

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