The Weird Origins of SMT Spells SMT Lore











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=BdsVKM9L1e4

Patreon:   / tony4you   • Twitter: Tony4YouYT • #mythology #smt #persona • 0:00 Intro • 0:50 Elemental Spell Names • 5:24 Ma- -Rama and -Dyne spells • 7:11 Status effects and non-element • 14:26 Signature Skills • 18:24 Outro • Shin Megami Tensei has had gamers scratching their heads in confusion for many years in regards to its unique spell names. An aspect of the games that has remained constant between Shin Megami Tensi Mainline, Shin Megami Tensei Spin offs, and even the old and new Persona games. While you may think phrases like Shibaboo, Marin Karin, and Mabufudyne are just gibberish, as with everything else in Shin Megami Tensei and Persona, there is much more to it that first meets the eye. Compared to a lot of the other RPGs on the market, Shin Megami Tensei is pretty unique in the names of spells. Where the average run of the mill RPG may call the fire spell, oh I don’t know, fire, or maybe flame if they are feeling crazy, SMT goes for Agi. Ice is Bufu, Lightning is Zio, and many many more. This begs the question though, why on earth are they called these weird names? Well let’s dive into the etymology of these strange moves and try to understand a little more about them. There will be a ton of moves covered and an equal amount of speculation about them, so bear that in mind and feel free to let me know your thoughts on each one as well. Let’s rapid fire out these names and learn something shall we?

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