Digger T Rock NES Playthrough NintendoComplete
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=DMUHSamNTTM
A playthrough of Milton Bradley's 1990 maze/action game for the NES, Digger T. Rock: The Legend of the Lost City. • After playing Spelunker and Super Pitfall awhile back, this one seemed like a logical next step given the similarities. Lots of brown graphics? Check. Lots of winged things flying at you in the dark? Check. Millions of ladders with no evidence of a person who actually placed them there? Check. • Thankfully, Digger T. Rock is far more accessible and immediately gratifying that both Spelunker and Super Pitfall. Every stage has the same objective: find a stone column that unlocks the door and then make a mad dash to the exit. Once you trigger the column you get sixty seconds to escape. • Of course, everything is complicated by a combination of enemies, maze-like level designs, and some neat puzzle elements thrown into the mix. It can be difficult to figure out the correct path the first time around - some of these stages can be pretty large - but there's usually a logical solution that's fairly apparent if you've explored the area thoroughly. • The controls are super smooth (you can jump reasonably far distances without fearing immediate death - Spelunker... I'm looking at you here!) and you get quite a number of items that you can use to aid you in clearing each of the caves. Power-ups are put in tricky locations sometimes, and it's extremely easy to get crushed by falling rocks if you don't think far enough ahead, but overall, it's a solid, stiff NES-style challenge. • Though I have to admit, going back to this after so many years, I was surprised to find how easy it was. I was able to record this just after a single-afternoon refresher game session. I was surprised by its length, though: while I remember it being quite a short game, as a kid I don't think I ever realized just how short it really was. • The graphics are a real mixed bag, especially for a game from a company like Rare. The animation is generally excellent, and details are all well defined, but the flat color schemes get really dull after awhile. I get that we're underground, but does it have to look so boring? The sound, on the other hand, is excellent. But as I've said millions of times before - David Wise is an NES audio god. • If you really have a hankering for cave exploring on the NES, Digger T. Rock is much more forgiving and accessible than either Spelunker or Super Pitfall, and will certainly keep you busy for awhile. I found it to be a lot of fun... even if I ultimately preferred Spelunker. • Yeah, I know that might be hard to believe. I myself still do not how that's possible, but it is what it is. • And is it just me, or does Digger look like he's seriously ill? Just look at that ending scene - I'd expect him to find him resting in the pediatric cancer ward at his local hospital more than exploring huge underground caves. • _ • No cheats were used during the recording of this video. • NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! • Visit for the latest updates! • / 540091756006560 • / nes_complete
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