Hand Test
YOUR LINK HERE:
http://youtube.com/watch?v=DYJRVUDuZvo
Work in progress test, created with Lightwave and Sculptris. Missing are various muscles, tendons and finer subcutaneous deformations; dynamic wrinkles; squash/stretch (esp. fist fingers); modeling/surfacing refinements and general anatomical correctness. The animation is designed to test rig fluidity and range of motion, not realism. I shall address these things if I can think of a way to justify making a properly photoreal hand... • UPDATE: These things have now been addressed: • Hand Test II (4K, 60fps) • https://gumroad.com/cjones • / cjones3d • https://blenderartists.org/t/human-pr... • https://www.chrisj.com.au/ • Thanks everyone for the comments!
#############################
