OpenGL procedural terrain triplanar texture mapping normal mapping
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=F7WK_kOIG5Y
Just a small demo of triplanar texture mapping + normal mapping in action over a procedurally generated surface. • To better show the effect, in this simple demo I used a brick texture over a very smooth terrain (generated using small values of persistence ). • Textures from: • . FreePBR.com • . Textures.com • Cubemap used: 'Miramax' by Jockum Skoglund (hipshot), link: https://opengameart.org/content/miram... • licensed under the creative commons CC BY 3.0 license: https://creativecommons.org/licenses/...
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