Dying Light Story Mission 14 Extraction
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=GeQwWDO4T08
STORY 14 - Extraction • Confront Rais at the top of his tower • Hi ho, hi ho, it's off to the sewers we go. Again. Cross town to find the marked sewer entrance and head inside. You'll wind your way through several areas you passed through in earlier missions. After passing through the room where Rais's men ambushed you in the Saviors story mission, you'll emerge into a new corridor with a metal fence across it that you can pass through and plenty of biters beyond. • You can use camouflage here to just ignore them and/ or thin them out as you go. The corridors are quite long however, so you'll need to reapply your zombiescreen a few times as you follow the marker. You'll arrive at a square room with a pool of water in the center and yellow pipes along the walls. Use the pipes and your grappling hook to climb up to the catwalks overhead. • At the top is another tube leading off to the North. Squelch along it (crouching at one point), and you'll come to a point where a hole is smashed in the side of the pipe. Exit through here to sniff the outside air once more. Directly ahead when you step out of the pipe will be a waiting demolisher (you didn't think the last level was going to be easy did you?). • You cannot grapple up the cliffs here to avoid him so you either need to run past him (which is possible) or take him on with ranged weapons using the pipe as a shield from thrown concrete. If you do kill him, use his body for camouflage as there are several other biters and other infected along this path. • Continue your neck snapping jaunt down the gulley until you reach a metal gate blocking another pipe entrance. Spin the wheel next to it to open it up and hurry inside. You'll walk into a four way crossroads, but keep traveling North. Drop off the balcony into the water below when you reach the next room. • After surfacing, go through the open metal fence and deal with any biters along the way. Another set of long tunnels filled with biters will stretch away from here. Use the camouflage method or just clear as you go. At the far end, you'll find the mark door out of the sewers that leads to the Slums. • You'll come out inside a tunnel crammed with cars and vans. Climb and jump your way over them and head for the marker on the map to reach Rais's tower. Note: you can only enter it from one side, up the windy path on the map. At the end of the path is a red door leading to the base of the tower. This is the final point of no return folks. Once you enter here, you will be stuck in the final story mission until you complete the game. So make sure you're ready. • After regaining control inside, ascend the stairs follow the marker to a door and a scene. Looks like Rais's men have seen better days. After the scene finishes, you will be attacked by virals. Stay on this high spot to deal with them (this avoids blindsiding from the biters below). Good timing and aim with the stomp attack should let you kill all five or six with ease. • Just be careful as there is a demolisher that shows up who can knock you off your high perch into the enemies below. When he gets too close, you'll need to move. Clamber over the ledge towards the marker and you'll drop down into the construction site beyond. • You'll still be under siege here by virals and another demolisher. The best idea here is to just make a run for the map marker, topping up your health when needed. Use the shipping crates as cover from the demolisher while you move forward and sprint for the marked pipe at the far end. • Ready to breathe a sigh of relief, well things are about to get really bad. Yup, even worse than two demolishers and a ton of virals on your ass. How you ask? One simple word: volatiles. A shrieker will cry out as you land. Sprint past it as fast as you can as volatiles are about to swarm you. There is no way you can fight off the four of them that appear, even with high end weapons. So you need to run for it. • What follows is one of the most grueling parkour courses in the game. You have to keep moving or you take damage. You also need to position yourself exactly right for each obstacle as you run due to the lack of grappling hook here. • The video from [0:28:07] onwards will show you a successful run, demonstrating where to jump and climb. But with enough memorization and patience, you will make it out the pipe at the far end safely. • Due to description length limitations, read the rest of the guide at: • Read more: http://guides.cheatcc.com/dying-light... • Under Creative Commons License: Attribution Non-Commercial No Derivatives
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