3D World Generation 4 Planetary LOD Generating Procedural Planets with LevelofDetail











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=HIYs7Hoq2yQ

We tackle procedural worlds and level-of-detail in this project with a simple, easy to implement approach. • This is the 4th in a series of 3D world generation tutorials. In the previous tutorial we covered a quadtree implementation and infinite procedural terrain. We'll build on that, extending the terrain generator into a full planet scale LOD system. • There are numerous approaches you could take to this, I opted for a simple approach that works well and can serve as a jumping off point for your understanding of how to make procedural worlds in your own projects. • Full source code for the project is available, so if you're interested in fiddling with the code, screwing around with it, or improving it. • Github: https://github.com/simondevyoutube/ • Clip Credits: • National Geographic:    / nationalgeographic   • Men in Black:    / sonypictures  

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