Working with HLSL shader files in ReSharper C











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=KxVWLE9FuAU

ReSharper C++ 2020.1 has introduced initial support for the HLSL language used in shader files. This video shows the main features ReSharper has in this first release, such as syntax highlighting, highlighting for syntax errors as you type, as well as navigation within a file, code completion, parameter info and more. • Grab a free trial and take ReSharper C++ for a spin with your UE4 project! #unrealengine • Learn more and download: https://www.jetbrains.com/resharper/n...

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