Understanding the Dependency Inversion Principle DIP in C and Unity
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In this tutorial, we explore the Dependency Inversion Principle (DIP), one of the five SOLID principles in software design, and how to apply it in Unity using C#. Learn how to decouple your code, make it more maintainable, and improve testability by inverting dependencies between high-level and low-level modules. We provide a step-by-step guide with practical examples, refactoring code to use interfaces and dependency injection. Perfect for Unity developers looking to write clean, scalable, and flexible code. • Written tutorial : / understanding-the-dependency-inversion-pri...
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