Coding a Complete Chess Game AI With Python Part 1 PVP Game Mode
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=OpL0Gcfn4B4
In this tutorial I will show how to code a fully functional chess game from scratch, with both player vs player and artificial intelligence game modes, using object-oriented programming, the minimax algorithm, Python and its Pygame module. • LINKS: • 😺 GitHub Repo: https://github.com/AlejoG10/python-ch... • Part 2 (AI Game mode): Soon... • Windows Setup: • How to Install Python + PIP + Sublime... • Mac Setup: • How to Install Python + PIP + Sublime... • FOLLOW FOR MORE: • 💥 GITHUB: https://github.com/AlejoG10 • 💥 INSTAGRAM: / coding_sp0t • ⏱ TIMESTAMPS ⏱ • 00:00 Introduction • 4:34 Game Structure (UML) • 17:13 Initial Setup • 24:42 Rendering Board • 31:31 Console Board • 39:02 Creating Pieces • 1:07:50 Dragger • 1:37:07 Checking Valid Moves • 3:01:36 Moving Pieces • 3:37:36 Game Design Config • 4:10:21 Restart Function • 4:12:14 Pawn Promotion • 4:17:09 Castling • 4:33:18 Game Checks • 4:58:32 En Passant • 5:35:05 Castling Bug • 5:36:23 End
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