Procedural Generation in Godot Part 5 Infinite 2D Terrain











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In this series, we'll explore procedural content generation algorithms and how you can use them in Godot. In this part we demonstrate an algorithm for generating infinite rolling hills in 2D. • Code for this part can be downloaded here: • https://github.com/kidscancode/godot3... • Support me on Patreon:   / kidscancode  

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