Extending the Source Engine Blender Collection











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=Qnf06yQ_Rls

READ ME! • Read the timestamps! It'll help you navigate through the video. • Prerequisites • Porting tools (use porters from the TF2 archive w/ .json files if extending): https://drive.google.com/open?id=1gpD... • Porting tools contain default addons, the handy script, and the porting tools. • BSPSource: https://developer.valvesoftware.com/w... • GCFScape (for .vpk archives): https://nemstools.github.io/pages/GCF... • • 0:00 Intro • 1:10 Prerequisites • 2:34 Pre-existing addon? • 3:00 Preparing assets • The materials and models folder from tf2_misc_dir.vpk and tf2_textures_dir.vpk MUST be extracted into the tf folder for full functionality. No exceptions! • 3:46 Gathering assets from maps • 5:12 Merging assets from maps • 6:41 Using _models_porter.blend • 10:00 BLANK, SKIP • All issues in this section have been resolved. • 16:47 Using _materials_porter.blend • 17:17 BLANK, SKIP • All issues in this section have been resolved. • 24:20 Porting the .vmf files • 24:26 Outro

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