How To Win A LoL URF Game In Less Than 10 Minutes Gameplay











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=SJ55sbtnZNM

*Disclaimer* Sometimes this strategy is delayed when against anti-pushing champs, which may make the games go longer than 10 minutes, but for the most of the games, it should be under 10 minutes. • The following video is my team and I using the technique listed below. • Image of match history using this technique; One game as Shen, and Nine games as Heimerdonger. • http://i.gyazo.com/29b5d654675ee0a733... • Strategy in One Word? Push • ~~ First off ~~ • Why is Banner of Command OP for this? When you use Banner of Command on a minion, that minion becomes invulnerable to magic damage, therefore, AP champs usually have to auto attack the minions to do damage and in URF, mostly AP champs are used due to the fact that you can spam spells and have good wave clear, and Banner of Command completely shuts them down. • Why is Zz'Rot Portal OP for this? Zz'Rot Portal is the second item you buy after your Banner of Command, the basic function of this item is to help push the waves even more. When all five members have the Zz'portal down, endless waves of minions are spawned in making the lane really hard to push back. • Why do you call it IP Grind ? According to my calculations *pushes glasses up ridge of nose*, at the rate of how fast the games were going by winning them, we earned 760 LP in less than 2 hours. • ~~ Instructions ~~ • 1) This strategy is a lot easier to do with a premade of 5, so you are all in the same page when playing. • 2) Must have Summoner Spell: Teleport (Second one, your choice) • 3) Pick champions that can push lanes well. Ex: Heimerdonger • 4) When game starts, buy any starting item for Banner of Command (Amplifying Tome for the AP's) • 4) (Optional, but helpful) All teleport to the bottom 1st tier turret (Closest one to river), and all rush into the enemy jungle - Setup for a 5 man gank • 5) Get first blood and stay in there, if no one is in jungle (most of the time there won't be since its URF), check the bushes closest to their side in lane (Shown in video) • 6) When minions get close to first tier towers, have everyone teleport to their lane. • 7) Just focus on pushing lane as hard as you can already, don't worry too much about Creep Score. • 8) Hit turrets as much as possible when you are pushed. • 9) If you die, teleport right back to your lane and keep pushing. • 10) As soon as you can afford Banner of Command, Recall, buy it, and Teleport back to lane, the second item you get will be Zz'Rot Portal • 11) Every time Banner of Command is up, use it (preferably the melee minions so they can tank more and allow the caster minions to do more damage) • 12) As soon as four or five of your teammates have Banner of Command, all Teleport to the lane that has the most AP champs (Reason above) and the least wave clear. • 13) Continue to Teleport back to the lane and use Banner of Command and continue to buy items for Zz'Rot Portal. • 14) While pushing, your team should have Zz'Rot Portal. Place them behind the pushing waves and your team, but not too far because the minions that spawn from Zz'Rot Portal decay away after a short amount of time. If it's placed too far, you can replace it by using the item again, but this time close. • 15) At this time, your team has the 'supermongoultimateswag' pushing lane of death, making you unstoppable, and you push all the way to their nexus. • ~~ Situational ~~ • 1) If after your team has decided to push one lane, but there is another lane where the enemy is pushing one of your lanes hard with two or more champs, you can send one of your teammates to occupy that lane and slow them down. It will slow them down enough to help continue your teams pushing and the enemy team will be forced to back and help out the lane that your team is pushing. • • New LCS strats on the way! • ~ NERF INCOMING ~ • Music by: Kevin Macleod! • ~ Gaslamp Funworks • ~ Fluffing a Duck • ~ Merry Go • ~ Who Likes to Party

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