Project Apollo Palette Swapping with Shaders in Unity











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=SQjeNhTp_Xg

Hey Pals! This episode is a half-half between a Project Apollo Recap and a Pixel Art Class Palettes Part 2 . I took the time to put together a shader in Unity that replaced the colours on a sprite for our deer with a whole new set of colours using one starting value. This results in a procedural palette swap that I'll use in the game to make each deer apollo finds more distinct from each other. Enjoy! • 0:00 Basic setup in Shader Graph • 1:29 Replacing colours • 4:35 Applying palette theory to our ramp • 7:38 Splitting the palette into two ramps • 9:16 Shader recap • 12:30 Applying our shader to a sprite • ---- • This video features clips from my stream. Catch it live: Mon, Tues, Thurs and Fri 1-6pm AEST. • Twitch:   / adamcyounis   • Twitter:   / adamcyounis   • Discord:   / discord   • Become a Patron at   / adamcyounis   • Check out my game Insignia at http://uppon-hill.itch.io/insignia • Later, pals!

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