Beyond Turing Ray Tracing and the Future of Computer Graphics











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=SrF4k6wJ-do

This video is sponsored by OTOY, who paid for my research into the topic. • Buckle up, for the era of path traced gaming is near! • I take a quick trip down memory lane before diving deep into the technical details of rasterization, ray tracing and path tracing. • ♥ Subscribe To AdoredTV - http://bit.ly/1J7020P • ► Support AdoredTV through Patreon   / adoredtv   ◄ • Bitcoin Address - 1HuL9vN6Sgk4LqAS1AS6GexJoKNgoXFLEX • Ethereum Address - 0xB3535135b69EeE166fEc5021De725502911D9fd2 • ♥ Buy PC Parts from Amazon below. • ♥ NEW USA Store! - https://www.amazon.com/shop/adoredtv • ♥ Canada - http://amzn.to/2ppgYsX • ♥ UK - http://amzn.to/2fUdvU7 • ♥ Germany - http://amzn.to/2p1lX6r • ♥ France - http://amzn.to/2oUAK2Z • ♥ Italy - http://amzn.to/2p37Uui • ♥ Spain - http://amzn.to/2p3oIBm • ♥ Australia - https://amzn.to/2uRTYb7 • ►Get seriously cheap games at the links below! • http://adoredtv.net/cheapgames.html • -- Video Links Below -- • Ray-tracing examples used by permission of Andrey Lebrov -    • RAY TRACING and other RENDERING METHODS   • Octane Bedroom Scene Demo -    • Unity at GDC - OctaneRender for Unity...  

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