How to Model a Character Mesh in Blender Game Character Tutorial 1
YOUR LINK HERE:
http://youtube.com/watch?v=TJZ2TutkYnA
In this tutorial series you will be taken through the full development process to create a game ready and animated character which can be used in the Unity or Unreal game engine. • In the first part of this series, we will use a model sheet to break down the • different elements of a character and how to go about creating each of them. After making the plan, an image template will be used to help model the silhouette of the body and create a base mesh, ready for detailing in the next part. • Check out the “Blender Beginner Series if you're completely new to Blender: • How to Navigate the Blender Viewport ... . • Chapters • 0:00 Introduction • 0:50 Planning • 2:42 Adding Reference Images to Blender • 5:35 Mirroring the Mesh • 6:36 Following the Template • 13:56 Shaping the Base Mesh • 17:00 Modelling Fingers • 23:00 Modelling Hands • 36:12 Modelling Feet • 47:06 Hand Topology • 49:56 Elbow and Knee Topology • 52:21 Final Shaping • 54:57 Next Time • 55:24 Outro • Grab the template images and model sheets for free from Patreon: • https://www.patreon.com/posts/game-ch... • Check out our Patron for a range of benefits including starting files, tutorial notes and early access to the full course: • / ironbarkgamesstudio • Support us on Blender Market or Gumroad by purchasing the complete tutorial series: • https://blendermarket.com/products/ga... • https://ironbarkgames.gumroad.com/ • Contact: • [email protected]
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