Enemy AI in Ursina Engine Ursina Part 10











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=TlSwIY_XWwI

Ursina is the best game engine, just try it once • Today I will show you how to make basic 'enemy AI' in ursina • Like this video be sure to subscribe • Don't worry this series will go on for a long time • • ** BE MY FRIEND ** • Gmail - [email protected] • ** ABOUT ME ** • I am Pratangsu, a young devoloper(age 12+) • ** ABOUT THE CHANNEL ** • Hi, I'm Pratangsu Rakshit. This is my channel about game engines and programming languages that will help you to create your own applications and games. • If you're a beginner who wants to learn game development to get a basic understanding of programming languages then, subscribe to my channel. • My channel publishes videos that focus on Unity, Gdevolop, Python, etc. If that sounds like it could be helpful for you, please join me! Please subscribe • TOPICS IN THIS VIDEO • • Ursina • • Ursina AI • HASHTAGS • #Ursina • #PratangsuDev • VIDEO OUTLINE • ''' • from ursina.prefabs.first_person_controller import FirstPersonController • from ursina import * • app = Ursina() • ground = Entity(model='plane', • color=color.gold, • texture='white_cube', • collider='mesh', • scale=(20, 1, 20)) • player = FirstPersonController() • e1 = Entity(model='cube', position=(20, 0, 20), color=color.red, collider='box') • e1.add_script(SmoothFollow(target=player, offset=[0, 1, 0], speed=1)) • app.run() • '''

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