Terrain Pattern Finder v2 Coordinate Exploit 2b2t Very Fast 112116
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=Trocrqd038o
Today I'm publishing my new terrain finder program that has large improvements on my old version. With this software, using samples of natural terrain generation, you can find the coordinates of someone's area/base if you input terrain seen from a screenshot or video. • DOWNLOAD (WINDOWS) : https://www.mediafire.com/file/odheay... • Biomes ID Lists: • https://minecraft.gamepedia.com/Biome... • https://minecraft.gamepedia.com/Biome/ID • Some things I forgot to mention in the video: • Same as the old implementation, this program only accounts for the very basic world generation code. When generating chunks, minecraft first creates the basic outline of blocks in a chunk (what this program also does), and only after that creates everything else like caves, mini lakes, tall grass, temples, mineshafts, trees, snow, etc. Therefore if you try to include blocks from any of those features in your formation then it will likely not work. Generally you should just try to use normal looking grass/sand blocks at the top of the world that are not nearby any of these features. • If you don't want to do biome filtering, leave the biome id list empty and it will search (do chunk generation code) in all biomes. • Due to the heightmap search, try not to use formations in areas with mountainous overhangs as the height can be ambiguous to the program. • Using terrain samples that are hilly and not flat work best for a formation that is more unique and should lead to fewer false positive search results. The formation I used in the video is a good example of this. • To stop the search while it is running, just click the search button again. • github repo (please consider contributing!): • https://github.com/coolmann24/Terrain... • • DONATE: • Bitcoin: bc1qk4gy8xawspqku0kpz89a88xga0n200pvl859gd • Ethereum: 0xf45E9C29c58dfB5Be899fdB1DE3bb2eC62026FF6 • Litecoin: Lb1caV6f6HDnzdgaevkNdpk4qYjh9ayixN
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