Godot 32 Low poly demo











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=TwTUatBYUTY

This video presents a demo of low poly style game in Godot 3.2. Plugins used in this video: • Zylann's Heightmap plugin - https://github.com/Zylann/godot_heigh... • HungryProton's Concept Graph - • https://github.com/HungryProton/conce... • GDQuest's 3d mannequin (with raycast modification) - https://github.com/GDQuest/godot-3d-m... • Assets: • https://kenney.nl/assets/foliage-sprites • https://kenney.nl/assets/animated-cha... • https://fertile-soil-productions.itch... • Mixamo animations • Each building is constructed using GridMap - in future floors could by randomized automatically. Grass shader is a custom creation using trick similar to spatial's material proximity fade property. It's running around 180 fps on gtx1660ti in 1920x1080 resolution.

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