Compiler Options amp Visual Studio C For Java Devs Ep 5
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=UZnY3Pmccmw
Join the Discord: / discord • In this episode I go over how to find different compiler/linker options, and I explain a few of the most common options. These options include optimizing for speed/space, setting the warning level, and adding compile-time definitions. After this I go over where to install Visual Studio from, then a brief introduction showing how to create a new project and set it up so that you can easily add new source files and run your code. • Visual Studio Download: https://visualstudio.microsoft.com/do... • (This is not available for Linux, we will talk about the best way to develop on Linux in a future episode) • MSVC Compiler Options: https://docs.microsoft.com/en-us/cpp/... • MSVC Linker Options: https://docs.microsoft.com/en-us/cpp/... • GCC Compiler/Linker Options: https://gcc.gnu.org/onlinedocs/gcc/Op... • Godbolt Compiler Explorer: https://godbolt.org/ • 0:00 In This Episode • 0:43 Logging Solution • 2:30 The Reason for Build Systems • 3:00 Common Compiler Options • 3:41 Optimization Options • 5:32 Output Assembly Option • 8:14 Preprocessor Compile Options • 9:27 Extra Options • 10:09 Runtime Memory Options • 10:34 Warning Options • 13:05 Downloading Visual Studio • 14:00 Creating Visual Studio Project • 14:42 Setting up Your Project • 19:47 Challenge • --------------------------------------------------------------------- • Website: https://ambrosiogabe.github.io/ • Github: https://github.com/ambrosiogabe • Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :) • My Recommended Game Engine Books: • Game Engine Architecture: https://www.gameenginebook.com/ • Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-C... • Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-E... • Game Programming Patterns (Free): https://gameprogrammingpatterns.com/ • My Recommended Beginning Game Programming Books: • JavaScript Game Design: https://www.apress.com/gp/book/978143... • My Recommended Java Books: • Data Structures/Algorithms: https://www.amazon.com/Data-Structure... • LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-g...
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