Phong Tessellation
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=VPN0KAF89to
The Phong Tessellation, by Tamy Boubekeur and Marc Alexa (TU Berlin, Germany) is a geometric version the Phong normal interpolation to improve the visual continuity of meshes with a local curved displacement, adapted to current and next generation GPUs. Visit the project page at http://user.cs.tu-berlin.de/~boubek/p...
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