Volumetric Fog and Lighting in Unreal Engine 4 GDC 2018 Unreal Engine











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This session by Epic's Sjoerd De Jong covers the latest improvements to Unreal Engine's Volumetric Fog and lighting features. • Within a beautiful nature scene you will learn how to set up these effects, and how you can achieve spectacular results by authoring Volumetric Fog through the Material Editor. • Learn more at http://www.unrealengine.com/gdc2018 • [00:07] - Overview • [02:53] - Recent Changes • [05:54] - Volumetric Fog Configuration Understanding • [13:40] - Volume Materials Particle Systems • [17:16] - Advanced Tricks with Volume Materials • [23:17] - Performance Final Fly-through

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