KinematicBody2D vs RigidBody2D for movable platform in Godot











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=YC89FlpOTJw

This is a game am working on. Wanted to implement a movable block, so I used RigidBody2D but had some weird effects like flying all over the place. So I implemented it with KinematicBody2D and it was awesome. • Video with Code:    • Pushable Objects in Godot Using Kinem...  

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