Skorpion EVO Black Ops 2 Weapon Guide
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Facebook: / xboxahoy • Twitter: / xboxahoy • This time, we're covering the Skorpion EVO. • We first saw this weapon's predecessor, the Skorpion, in COD4 - and it returned in both Black Ops and Modern Warfare 3. • Black Ops 2 marks the modern evolution's first entry, however - where this fully automatic SMG is unlocked at level 46. • The CZ Skorpion Evo 3 A1 is a weapon that originates from the Czech Republic, where it is manufactured by Česká zbrojovka. • It is a compact submachine gun designed to fill a similar role to its predecessor, with an adjustable folding stock for easier handling in confined spaces, and a full complement of Picatinny rails for the addition of optics or accessories. • The design originates from around 2002 as a Slovakian prototype, the Laugo SMG. This design was purchased by CZ, and developed into the EVO 3 design in 2009. • The weapon fires the NATO standard pistol calibre, the 9-by-19 millimetre Parabellum round. • In-game, damage is low: as the Skorpion has no headshot multiplier, you'll always need at least four shots to kill an uninjured opponent. • At a distance, this quickly drops to a minimum of six shots to kill - damage is not the Skorpion's strongest suit, as it deals the lowest per-shot damage in its class. • As with its peers, penetration ability is low. • It is in rate of fire where the Skorpion makes up lost ground: it is the fastest firing automatic weapon, spewing lead at a continuous rate of 1250 rounds per minute. • This is as fast as the Chicom CQB's 3-round burst: and paired with Rapid Fire you'll see a monstrous 1893 rounds per minute dispensed - although this might be overkill, coming at a considerable cost to your ranged effectiveness. • Paired with its SMG-default superior hipfire performance, this weapon is deadly from the hip: the faster rate of fire providing more consistent performance courtesy of sheer volume of fire. • Unaimed shots will prove almost as effective as aiming down your sights, and gives you a reactive edge while taking an aggressive tack - hipfire is definitely the Skorpion's strongest trait. • Recoil is moderate - and, paired with the low ranged damage you will find the Skorpion is not an effective option for use over longer sightlines. • Aiming will allow you to more accurately direct your stream of lead, which can prove useful at the extent of the weapon's reach - and you'll transition to ADS in 200 milliseconds, the SMG default. • Other handling traits are as expected for its class, too - the Skorpion handles well, like any other SMG - and you'll move at 100 percent of the base speed. • Magazine capacity is fairly average, at 32 rounds - although given the rapid consumption you shouldn't be surprised to find yourself reloading very often. • Extended Clip will take your magazine capacity to 42 rounds - and should be a very strong consideration for such a gluttonous weapon. • Thankfully, such frequent reloads shouldn't impair you too much - as reloads are very quick indeed, at just 2 seconds flat. • Embracing a close-range role is undoubtedly the best tactic - trying to wrangle the furious bullet-flinging ability onto longer ranged targets is a futile affair. • The Skorpion is an effective close quarter weapon with the ability to dispense a dizzying amount of fire within a short space of time. • No other automatic weapon fires as quickly by default, with only the burst weapons such as the Chicom and M8A1 briefly touching the Skorpion's output. • This ability to rapidly spew fire, paired with the swift handling traits of an SMG, make for a very consistent close quarters weapon - unlike the slower-firing alternatives, you are less reliant on any one shot finding its mark. • Unfortunately, this rate of fire is balanced with the lowest damage of any weapon on offer - on a per-shot basis, the Skorpion is outmatched by all. • The high output compensates for this, but throws the issue of sustainable supply into the mix - frequent reloads can be problematic, despite their short duration. • It's easy to find yourself left dry mid-firefight, which will leave you exposed to a swift counterattack. • You'll find yourself similarly vulnerable at a long-range, too - moderate recoil and low damage conspiring to make it very difficult to direct an accurate stream of shots at any sort of distance. • Still, with care such sightlines can be avoided, and you'll reap the rewards of the Skorpion's fast and furious performance up close. • This evolved arthropod spares no venom in its output: a fearsome barb poised to attack. Any enemy foolish enough to provoke you... • ...will surely feel this weapon's sting. • Thanks for watching, this has been XboxAhoy.
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