C DirectX 12 Game Engine S01E03 Creating A Game Engine











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Hello and Welcome to Olympus Mons Tutorials! • In this episode we create a new project to act as our game engine. We'll make this as a Dynamic Link Library (DLL) and we will see what we will need to do to get this linked into our Blank Project. We will then make a new application class to run our project off with a custom back end entry system. • This series will go through different aspects of c++ Win32, DirectX 12 Graphics API and many more as we strive to build a C++ DirectX Ready Game Engine. • Chapters: • 0:00 - Intro • 1:13 - Creating Olympus • 10:22 - An Application Interface • 22:08 - Linking Our Projects • 29:09 - Finish Touches • 40:37 - The Olypus Engine • 41:44 - Outro • Github: • https://github.com/OlympusMonsTutoria... • Discord: •   / discord   • Patreon: • If you would like to donate and support, please find out Patreon details below: •   / olympusmonstutorials   • Please subscribe and like • And feel free to drop a comment!

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