Creating a Character Rig Part 31 Hand global transform and cleanup Advanced











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=Zira5iog6GY

(Note: Due to the custom nature of this rig, it's really ideal for film / tv / animation. For a rig more optimized for video games, go here instead:    • Realtime Creature Rigging Workshop  ) Files used: http://areadownloads.autodesk.com/wdm... • Note: Squash/Stretch in the included scene files (arms/legs only) is broken for versions of Maya past 2013. You can download the fixed version of the completed rig in part 32. • This movie shows you how to create a length attribute for the fingers, connect the hand to the arm, and clean up the rig. • Level: Intermediate • Recorded in: Maya 2013

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