Using PostProcessing to improve visuals in Unity











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=_PzYAbPpK8k

In this video we take a look at how to use the Post-Processing Stack in Unity to drastically improve the look of our visuals in our project. • We take a look at how to get started using post-processing and work to create a realistic auto-exposure effect. • We also take a look at how to use the depth of field effect to create a tilt-shift effect on our camera. • Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love! • - - - - - - - - - - - - • I've set up a Discord so viewers can hangout, chat and share their own game dev tips and tricks. It's also a perfect place to hear about what videos I'm working on, or discussing episodes in more detail with other members of the Game Dev Guide community. • You're invited to join the Discord at   / discord   • - - - - - - - - - - - - • Socials: • Twitter -   / gamedevguideyt   • Facebook -   / gamedevguideyt  

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