How To Use The Sculk Sensor Detecting Certain Events
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=aGeG9733j_s
Today im talking a little bit about the new Sculk Sensor, how to use it and how it works. I also showcase a small, easy and simple Circuit to detect only certain events / actions. • • A list of all the current events that are in the game (i will update it as new snapshots are released) • signal strength output of the events | items required in the dropper • list of events • 1 | 0 items • Step (player other mobs) • 2 | 1 item • Flap (f.e. bees) • 3 | 42 items OR 1 unstackable item • Swim • 4 | 64 + 19 items • Elytra Free Fall • 5 | 64 + 60 OR 2 unstackable items • Hit Ground • 6 | 2x64 + 37 OR 3 unstackables • Splash • Wolf Shaking • 7 | 3x64 + 14 • Shooting A Projectile • 8 | 3x64 + 55 OR 4 unstackables • Projectile Landing • Finish Eating • Hitting An Entity • 9 | 4x64 + 32 OR 5 unstackables • Add Item To Armor Stand • 10 | 5x64 + 10 • Close Block (f.e. door) • Unswitch Block (f.e. leaver) • Unpress Block (f.e. button) • Detach Block • Dispenser Fail (empty) • 11 | 5x64 + 51 OR 6 unstackables • Open Block • Switch Block • Press Block • Attach Block • 12 | 6x64 + 28 OR 7 unstackables • Place Block • Place Fluid • Use Flint And Steel • 13 | 7x64 + 5 • Destroy Block • Pickup Fluid • 14 | 7x64 + 46 OR 8 unstackables • Reel-In Fishing Rod • Close Container (f.e. chest) • Contracting Piston • 15 | 8x64 + 23 • Cast Fishing Rod • Open Container (f.e. chest) • Extending Piston • Explosion • Lightning Strike • • If you enjoyed, consider dropping a like and a sub ^^ • Twitch: / kdender • Twitter: / kdendercom • Mechanists Discord: / discord • Outro: K0NR4D1U5 - ID 3 • / id-3
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