BanjoTooie Review amp Analysis Part 3 of 4
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=aqfViCAiMmQ
Part 3 of my review and in-depth analysis of Banjo-Tooie for the Nintendo 64. • My Terrydactyland redesign notes can be found here: https://veegie.me/tdl_redesign/ • Part 1: • Banjo-Tooie Review Analysis (Part 1... • Part 2: • Banjo-Tooie Review Analysis (Part 2... • Part 4: • Banjo-Tooie Review Analysis (Part 4... • Twitter: / veegie_ • This certainly took a little longer than I'd have liked, but I'm happy with the outcome. A few more credits this time around. Thanks go out to the following people: • -Kit Sovereign ( / kitsovereign ) for helping once again with the music analysis. • -Collin Boots (https://github.com/cboots/) for the WebGL shader I used to create the surface waves example (https://github.com/cboots/WebGL-Waves...) • -/u/ThalVerscholen on Reddit for the Ultimate MLG Starter Pack (https://redd.it/2o87hj) • -Banjo-Tooie speedrunner Pjii ( / pjii ) for the 100% Banjo-Tooie speedrun route (http://goo.gl/hzNr5e) • -SiIvagunner ( / @siivagunner ) for sustaining my unending need for high-quality video game rips. • -My good friend Kyle, for drawing and touching up the Terrydactyland concept art and map. • -Basically everyone I've spoken to about this project, for your patience and support in the mind-boggling 16 months it's taken to finish this. • Special thanks once again to MatthewMatosis ( / matthewmatosis ) for convincing me that long-form, dry, mostly-humourless reviews actually have a place on YouTube.
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