AI Dungeons
YOUR LINK HERE:
http://youtube.com/watch?v=bphTozu9P-0
As is tradition by now, I got banned soon after this clip hence why I'm uploading. • Obviously there was still a lot more work to do to the AI in terms of clearing, as I hadn't added in the logic for doing yellow and trap room, and there are quite a few rooms which I haven't done secret routes for. • Overall though, there was not much else left to do relative to the size of the project, and I'm confident that given another week or two we would have seen the first ever solo S+ run done by an AI. • Since the last video showcasing this project, I improved the pathfinding, gave the AI the ability to use etherwarps to explore the dungeon faster and added most of the clear logic which would make it explore every room in the dungeon in an efficient manner. • Ontop of that, I implemented secret routes and made the AI automatically walk to and start them once it was time to start doing secrets. • I also improved the general walking mechanics which would let me move the camera around wherever I wanted while it was walking around (Although I made it look at where it was teleporting for debugging purposes). • The current method of clearing star mobs which is walking up to it and waiting for it to die is obviously slow, but improving that was something I planned on optimizing later on in the project. • I did not plan on adding support for Hyperion/terminator clearing since I didn't have access to either of those items, and an AOTD/Sceptre combo worked well enough for floor 5 anyway. • If any Hypixel staff are watching, this project was not intended to be malicious towards the server, and I did not plan on selling or distributing it (Unless someone offered me a stupid amount of money for it). I just enjoyed working on it and it introduced me to a huge amount of new algorithms and techniques which I had never used before. • If you're interested in this project and want to ask me questions about it, join my Discord server and I'd be happy to answer and explain anything about this project: / discord
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