Easy Editor Windows in Unity with Serialized Properties
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=c_3DXBrH-Is
In this video we take a look at how to dynamically draw Editor Windows in Unity by harnessing the power of the SerializedObject and SerializedProperty classes. • We create a tool that will automatically draw an inspector-like editor window, for any object we pass into it. • Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love! • - - - - - - - - - - - - • I've set up a Discord so viewers can hangout, chat and share their own game dev tips and tricks. It's also a perfect place to hear about what videos I'm working on, or discussing episodes in more detail with other members of the Game Dev Guide community. • You're invited to join the Discord at / discord • - - - - - - - - - - - - • Socials: • Twitter - / gamedevguideyt • Facebook - / gamedevguideyt
#############################
