Behind the Scenes of the Cinematic Dialogues in The Witcher 3 Wild Hunt











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In this 2016 GDC session, CD Projekt Red's Piotr Tomsinski explains the process for creating the dialogue animation system of The Witcher 3. • GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. • Follow us on Twitter •   / official_gdc   • Check out our Facebook page for GDC exclusives •   / gamedevelopersconference   • Visit our site: http://ubm.io/2ctNvqZ

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